In normal circumstances the cat doesn't make sound, it is silenced, it is invisible, and it is deleted from the game world after 3 seconds." Just like if it was a settlement receiver somewhere near the player. The cat acts like a settlement radio receiver, and its role is to keep alive the inactive radio station so it continues to the next track even if you're listening to another station. "To give you a little clarification, I spawn an invisible, silenced cat 500 units behind the player when an inactive radio station switches tracks in the background. However, to make this happen for a mod, it was necessary to use an object that could be spawned near the sole survivor that would manually shift the tracks: Like other radio stations, Old World Radio Boston continues to change tracks in real time, even when a player turns off their radio or changes stations. According to an explanation by Brandoman, the invisible cats are a necessary part of running the radio station.
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